3D Art


I’m including a section on 3D art in this portfolio because I wanted to demonstrate I have an understanding of the pipelines for it and can work well with 3D artists, although I dont specialise in 3D art myself. 

Low poly art for Polterguest. Everything, including the modeling was a split effort between me and Tabby Tomlinson. ︎︎︎

A rabbit head, more learning the process for game 3D art within blender, particularly the topology of faces. ︎︎︎




A low-poly moth character with stylised proportions. ︎︎︎


These are higher poly remakes of an older design! I used it as a way to learn normal maps and sculpting within Blender. ︎︎︎

This is the original design ︎︎︎









︎︎︎ Back
Tuesday Oct 5 2021