Andreas VII



“Inspired by the works of Yames, Andreas VII is a puzzle centered talking-sim, complete tasks, converse with ground control and lose your sense of self as you travel further in space than any who have come before you.

How known are you willing to be to know, how much are you prepared to give up?”

Andreas VII is a religious horror game about trying to define an impossible other, and how an impossible other by comparison defines you. 

It was made as a capstone project for my Game Design degree and it won the progam award for Innovative Game Design. 



“I love the graphical treatment esp towards the end became very evocative, the focus on numbers and figures as it related to the theme was also very neat and there were a lot of clever moments. Well done!“ 
- Yames




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Tuesday Oct 5 2021